Please note that all information in the development blog is preliminary and subject to change during testing.
Any showcased features may or may not end up on the main server.
The main branch of light cruisers will also be updated. A new sub-branch of Soviet cruisers will be added to the game in the upcoming super test session, with Tier VIII - X ships. The ship's concept is similar to German Tier VIII cruiser Mainz. Any showcased features may or may not enPlease note that all information in the development blog is preliminary and subject to change during testing. The final information will be published on our game's website.
The final information will be published on our game's website.4 new expansions are added for the Treasury, which will allow Clan leaders to regularly exchange oil for "More resources", "Lucky" and Supercontainers.Each player in clan gets 5 "Lucky" containers with probability of dropping supercontainersPossibility to activate any of the bonuses again while the restriction is in effectResearch center which gives bonus to the amount of received XP is renamed to Naval institute and new building called Research Institute is added. Any showcased features may or may not end up on the main server. Tier V cruiser Kirov will become a premium ship and will be replaced in the branch with the new cruiser Kotovsky. The number of ships depends on the number of Clan battles played in the last season.References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. The final information will be published on our game's website.
Any showcased features may or may not end up on the main server. Link to post Share on other sites. Please note that all information in the development blog is preliminary and subject to change during testing. Please note that all information in the development blog is preliminary and subject to change during testing. All trademarks and trademark rights pertaining to warships and aircraft are proprietary to the respective rights holders. 03.07.2020 18:00 Development Blog; ST 0.9.7, Naval Base update.
Back. ST, 'German Carriers Part 1 "event, Ranked Battles, and other news of the 0.9.6 Update. Air detectability – 5.8 km. Firing range - 15.6 km. Any showcased features may or may not end up on the main server. Any showcased features may or may not end up on the main server. 05.06.2020 16:00 Development Blog; ST 0.9.6, new ships. Learn more, including about available controls: See more of World of Warships Development Blog on FacebookSee more of World of Warships Development Blog on FacebookPlease note that all information in the development blog is preliminary and subject to change during testing.
ST, "French destroyers.
Despite some challenges, the outcome of this season was very important for determining changes to upcoming seasons. WARNING: All information is subject to change and work in progress. Please note that all information in the development blog is preliminary and subject to change during testing. All trademarks and trademark rights pertaining to warships and aircraft are proprietary to the respective rights holders. Any showcased features may or may not end up on the main server. The final information will be published on our game's website. Development Blog World of Warships Forum Rules.
Maximum HE shell damage – 2800. I think you meant "Dev BLOG", Tai. Please note that all information in the development blog is preliminary and subject to change during testing. Fresh information from the very heat of World of Warships development. Development Blog ... in to follow this . Any final … HE initial velocity - 823 m/s.
Any showcased features may or may not end up on the main server.
Any showcased features may or may not end up on the main server. Please note that all information in the development blog is preliminary and subject to change during testing.
769 [USCC] SpudZero. Turning circle radius - 690 m. Rudder shift time – 8.3 s. Surface detectability – 10.8 km.
Please note that all information in the development blog is preliminary and subject to change during testing. Please note that all information in the development blog is preliminary and subject to change during testing. Please note that all information in the development blog is preliminary and subject to change during testing. Any showcased features may or may not enPlease note that all information in the development blog is preliminary and subject to change during testing. All trademarks and trademark rights pertaining to warships and aircraft are proprietary to the respective rights holders. The final information will be published on our game's website. ST 0.9.8, new ships.
Any showcased features may or may not end up on the main server. Breaking news from World of Warships game development.
03.07.2020 22:30 Development Blog; ST 0.9.7, American battleships. 356 talking about this. Maximum damage - 19033. Any showcased features may or may not end up on the main server. Detectability after firing main guns in smoke – 4.9 km.Soviet tier X destroyer DD R-10 was added in the game for testing. The battleship has shells with high damage and very good penetration, but not the best ballistics. 1 Share this post. Range - 10.5 km. Please note that all information in the development blog is preliminary and subject to change during testing. Air detectability – 8.0 km. The final information will be published on our game's website.
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