Not even slightly.Admittedly I found the setting and combat system (in which you simply have to survive, using various defensive strategies, until the monster gets tired and leaves) so weird at first that I struggled to engage, but it clicks around the time your second party member joins. Questlines will gradually open up; you decide which ones to pursue and which of your men will tackle them, and then respond to ravens seeking further instruction. The iPhone has arguably the best games of any mobile platform. Metroidvania-style, you get double jumps as standard and the ability to slide down and/or spring upwards off vertical surfaces, but it's one of the trickier examples of the genre I've tried.Overall it's pretty fun, although the writing is occasionally a touch slapdash and a controller is very much recommended - go into the settings and select the directional arrows option, which makes the onscreen buttons disappear.As such things go the gameplay is pretty solid, however: each level involves combat, puzzle elements, hidden coins and a concluding boss fight.
There's a sloppiness to the dialogue trees, which sometimes refer to information you haven't got yet; text (on default settings, on an iPhone 11 Pro) appears slightly too large for the screen, with the last line often half-hidden; there's no option to invert Y axis; and, most seriously, there are some serious glitches that can make progress impossible. Come check out our picks of the best iPhone and iOS games, with selections from many genres. And it's ultimately a tiny bit dull.Relaxing but extremely unambitious commuter-friendly word puzzle. What's different from Mario Kart is the availability of teams; in Sonic Racing, you race in teams of three with each character offering unique buffs to lend a helping hand when needed.It's good fun, but with coin collection a requirement for upgrades, it's easy to see that it has been designed with IAPs in mind - even if they're not available while on Apple Arcade. Strongly recommended, but give it a chance: it takes a while to get going.Wonderful to look at (unsurprisingly, since the animator Pendleton Ward of Adventure Time fame was involved), Card of Darkness proves it's more than a pretty face with an elegant and compelling design with masses of depth.Look up the word charming in the dictionary and you ought to see a screenshot of this nostalgically animated adventure game, in which you solve a variety of problems such as slaying a dragon and capturing a priest's soul.Unusually, it takes the form of a card game - each time you collect an item, or acquire a new character, this is added to your deck and played at opportune moments. Best Offline Arcade Games For iOS and Android It is safe to say that as a genre, arcade has found its home on the mobile platform better than it has on PC, or consoles. It's nice that you have the option to join a random group (something Pac-Man Party Royale sorely misses) as well as linking up with friends via code, but right now there doesn't seem to be a big enough player base to make this a realistic option.Platformers tend to fall into two categories: seat-of-the-pants thrill rides, and ones where you need a map. On touchscreen you're swiping, which doesn't work terribly well for accuracy or speed; using a hardware controller improves matters a little but it's still very prone to overshooting. It takes a while to grasp the navigational possibilities this opens up, but the game's breathtaking sense of scale hits the second you step outside the first building.One quibble: you can invert the Y axis, but for some reason this option didn't carry across to my hardware controller, which is more than a little annoying.Short, simple and sweet puzzle game with attractive visuals, nice dialogue and a winning sense of humour.Each level revolves around a small circular planetoid on which you will find a person in distress.
The problem isn't that you lose a lot of puzzle progress, but that you have to sit through the unskippable intro bit again - and if you found the story engaging once (which I didn't, but you may), you certainly won't find it so on the third or fourth delivery.When the adventuring starts, Various Daylife turns out to be a relatively conventional turn-based party RPG, albeit with a confusing combat system.
The music is exciting, there's a huge variety of missions - sometimes you're trying to make checkpoints, sometimes you're deliberately wrecking targets, sometimes you're running away from baddies - and weaving through a particularly mad traffic jam feels great.One potential weak spot, however, concerns the controls. If one of you is caught by the non-player ghost, or by a fellow Pac-Man goofing on a power pill, you turn ghostly yourself; when only one Pac-Man is left, that player wins.A simple setup, then, but it's got more nice touches than a Swedish masseur. Spelldrifter waits a fair while, perhaps tellingly, before letting you have any control over your cards, and even then you're constructing your deck between fights rather than in-game - in other words, it's more Magic: The Gathering than Also, parents of small children may find that the cock-rock soundtrack reminds them of This gorgeous, gentle puzzler puts you in the role of a back-garden watercolorist. And there's a truly beautiful graphical sensibility, split between the slick 2D game screens and the cute Fireman Sam animation of the cut scenes.Cute puzzler in which a robot spider (with only six legs, oddly) gets sent on espionage missions.