The more points someone has, the worse it is for that player, because in Phase 10, the player with the lowest score is always the winner!Phase 10 has sometimes been described by some as being too lengthy.
A card is then turned over and placed next to it. �I̤o��0_^� t�e�F��ֵ�z�� �Y���9�&��X�"ݷj��ܲ �L�FU�]ф��n��t�|�ب%��[���J���9. Finishing first has its benefits. 16 0 obj <> endobj The game can be quite challenging to win, especially since you need to constantly slow down your opponents, e.g. "��Y14M�y�#X�]��\|&��"�=$�~R^��c��5 ������?H��x�m�xNok|)�!i�O**\ؾ `�� � h����\�:G�l�2�ڄ��ނ.�$E>��x@�Y���,��p� Draw a card from either the Draw Pile or the Discard Pile, and add it to your hand. 0000001815 00000 n i�N]�V��V� PHASE 10 PLAYERS: 2-6 OBJECT: To be the first player to complete all 10 Phases.
Multiple wild cards can be played on one phase so long as there is a natural card. Your task is to build Phase 2. Choose a dealer to shuffle and deal out 10 cards face down, to each player.
0000000671 00000 n All the others who did not finish discarding all their cards ahead of you for that hand, must now count or total up their remaining cards in hand.The fewer remaining cards one has at the end of each hand, the better it will be. Phase 10 card game is a brain-teasing game of numbers and luck. A hand ends when someone manages to form a Phase and discard all his/her cards in hand.
For example, if you have three “9s" and three “2s" and three “5s", you have enough cards to complete Phase 1 during your turn. The remaining cards are placed in the center of the group to form the Draw Pile.
This game was invented in 1982 by Kenneth R. Johnson and is now sold by Mattel. According to Mattel, here are some proposed ways to reduce the time to play through an entire game.The third method is to either play only the even or odd Phases (Phases 2, 4, 6, 8, 10 or Phases 1, 3, 5, 7, 9). Phase 1: 2 sets of 3 Phase 2: 1 set of 3 and 1 run of 4 Phase 3: 1 set of 4 and 1 run of 4
CONTENTS: Reference cards (listing the 10 Phases) and one deck of 108 cards; 24 each of red, blue, yellow, and green cards … ~-���(���P�x����o�7x|2:i$t~�����]�����ߩV�8�K���#fc$�
Each player has to complete all 10 Phases of the game and if they fail to complete a certain Phase in a hand, he/she must try again in the next hand. Phase 1, you must have all the cards in hand ready to form BOTH combinations, before you lay them down; one combination is not enough, neither are any partial Phases acceptable.A Set is defined as two or more cards with the SAME number. The first player to go out wins the hand. If you want to take your expertise to the next level, then phase 10 is the card game for you to play. Cards can be in numerical order, but do not have to be. Get ready to play and enjoy phase 10 with your buddies competing the 10 fun-filled phases!
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The Wild Card In standard Phase 10 rules, the wild card can be played as any card to help complete a phase. This card game resembles Rummy, but the main difference is that you have to complete 10 different types of match-ups or Phases, in order to win the game.
It requires a special deck or two regular decks of cards; it can be played by two to six people. You can select “3", “4", “5", and “6" as a Run of 4.
At the end of a round players will add up their score based on the number and type of cards left in their hand. 0000000476 00000 n Color is unimportant here.
This is the Discard Pile.Like Uno, the player to the dealer’s left typically starts first and then play proceeds in a clockwise direction. For example, you might have the cards “1", “3", “4", “5", “6", “8", “10", “10", a “Wild", and a “Skip".