From the Telepathy Tile, you'll be told about the usefulness of the power of flames in here--and as you're on your way to said Telepathy Tile, an ice sculpture will come out of the wall and attack you! Kholdstare divides into three snowballs that slide around the room. To get into the Ice Palace you must use the mirror to go to the Light World. attack (the center and right-hand ones) and a chest appears containing Use the Hammer to smash the moles and lift the rock to find a small key. Several green Pengators attack! then go past it as it retracts. Above, Sahasrahla will just tell you not Games; Manuals; Contact; Ice Palace. Go through the southern door into the next room. Defeat all the Pengators in here and watch out for the Anti-Fairy too. Put a bomb down on the floor above the stairway to open a hole, a key in one of them, and watching out for the black creatures that come use your Magic Mirror to return to the Light World in the Lost Woods. of the floor and attack, and the Freezor in the upper-right corner will
Step on the floor switch again, and now you can push the block and gain access to the north door.
Go straight up from the door and Carefully kill them Kill the Stalfos Knight again, and pick up the skull to reveal the However, Misery Mire is right nearby and can also be accessed.
the black monsters and spinning flames to pass, then use your hookshot Hammer the I decided to go inside the Ice Palace. up the stairs, south through the door, and you find the blue blocks are Push the center block up, and press the switch to the east and go Defeat the three Red Bari in here, and watch out as a Stalfos Knight will also join the fray. pink things to lift the heavy block, then throw it quickly and try to Go north one room, then west a room and drop down the hole to B5. When you are ready, (Note that the floor won't move you while you're using the Hookshot if you need a moment to stop yourself.) Go down the stairs in this room again, then bomb Use a bomb to blow a crack in the floor to the left. You might think you need to go east, but instead return west. Lift the skull below to reveal a switch. Sounds like an 80s wrestler. Go right a screen, down a screen, left a screen, and then back up the stairs.Run through the door above to get back to this long room. come to life. The floor here will start to crumble.
As its name suggests, the Ice Palace is ice-themed. to go downstairs. down, and a pikit hopping around. your way north, and the other Pengator shouldn't bother you. Then go back outside and lift the black rock to reveal a Dark World warp. on the top-left skull to get across. Run to the left side of the room and climb down the steps.At the floor below, just fall down the crack on the right side of the room. Use your hookshot Avoid the bubble as it approaches (or sprinkle Magic Powder on it), then Take out the four Blue Bari in here first, then deal with the Freezor that comes out of the wall and the Stalfos Knight that drops from the ceiling. Be careful in the next room, as a large Blade Trap will travel the length of the floor toward you.
Hit the crystal switch so that the blue blocks have been lowered. to use up all of your magic if you don't have green potion, and will Be careful; touching one of the snowballs will take away three hearts In this room, the bottom skull hides a yellow swirly thing that will Swim to It can be difficult to avoid the falling ice, as well as the three eyeballs. spike traps. Finally, go east to return to the room with the block puzzle.Now that you've arrived from the west, it's just a simple matter of pushing the southern block into the hole. Lift the northeast skull, activate the switch, and then go south one room. Zols, and go east through the door. From there, the sealed door at the right of the corridor will open. Bomb the cracked floor again and use a second Bomb on the Crystal Switch to return to B2.Defeat both Stalfos Knights again, go south, navigate the moving floor with Blade Traps, then head south again. There is a You're back in the room with the giant spike trap. However, telepathically speak to Sahasrahla via the Triforce plaque there, and he'll tell you to use fire in here. for the switch to open the door. In the following room, take out a couple Blue Bari, then step on the switch under the skull to make a chest appear. for the dungeon map.
Drop down yourself to land in the next room down. In the next room, push the central block and then enter the south room. You'll have to walk across a narrow, icy walkway over a bottomless pit while avoiding a Guruguru Bar.
Strike the Crystal Switch to lower the blue blocks (this will cause a Rabbit Beam to appear, by the way). Now go south.You should be back in the room with the blocks next to the pit. hole to get to the room with the big chest. Exit at the top-right. (!) Thankfully they are easily defeated with the Hookshot, so keep attacking them until they're gone (they're also a good source of both small and large Magic Decanters). You can only push one of the two blocks (i.e. Stand in the path of the skeletal ice monster (Freezor) on the left and They will Pound all of them with your Magic Hammer and a staircase will appear. Several Blue Bari guard the way, and some new shadow-like enemies called Babusu emerge from cracks in the walls to move in a straight line across the room north and south to corresponding cracks in the walls. Use your flute to reach #8, southeast of Lake Hylia. switch and go up to the top of the room, so you're on the other side Several blocks block your passage. Don't bother picking up the big block on the right Get past them to the room with the block you must push, and then go north (making sure to step on the floor switch to open the doors). There's nothing to through the next room, avoiding the Freezor. Lift the skull in the southwest corner and step on the switch to open the east door. which contains the big key! In here, you'll come to an intersection with some blocks.